[ 00 / publishd ]

Publishd — You need it.
We ship it.

Apps to the stores. Sites that convert. Chatbots that help. Publishd ships it — from a live URL, repo, or raw files to the App Store, Google Play, or your own domain. One flat fee. You own everything. Kickoff intake · Web app → both stores.

[ works with anything ]
Live URLGitHub repoDirect filesLovableBoltv0CursorCodexReplitNext.jsLive URLGitHub repoDirect filesLovableBoltv0CursorCodexReplitNext.js
ViteSvelteAstroRemixVueHTML/CSS/JSReact NativeFlutterExpoFramerWebflowViteSvelteAstroRemixVueHTML/CSS/JSReact NativeFlutterExpoFramerWebflow
SuperClaw — mobile chat
chat
Public Secrets — social confessions app
social
Support Bears — mobile app
community

Proof in numbers — not agency theater.

0+

products shipped solo

Mobile apps + production SaaS. Every one designed, built, and shipped by Daniel.

7–0

day ship window

From kickoff call to live in both stores.

0h

response time

Text or email. A real human reply in under six business hours.

0

subscriptions

No monthly lock-in. One flat fee, keep everything, forever.

Shipping real apps to stores.

Beyond the app.

[ also shipped ]
  • SITES
  • CHATBOTS
  • POLISH
  • CUSTOM

Publishd isn't just the store submission. I also ship sites, chatbots, and app polish — same one builder, same bar, same flat fee.

You finished the hard part. Then hit the wall.

[ the wall ]
  • Apple Developer + Google Play account setup maze
  • Certificates, provisioning profiles, bundle IDs
  • 20+ icon sizes, 6 device screenshot sizes
  • Privacy policy + App Store metadata optimization
  • Apple 4.2 rejections with zero guidance on what to fix
  • Google Play signing keys
  • Weeks of your time — or a subscription trap
[ the fix ]
  • Send me your web app URL
  • 15-min setup call (or skip it if you already have accounts)
  • I use YOUR accounts. You own everything.
  • All assets generated: icons, screenshots, metadata
  • Apple rejects? I write the appeal. Included.
  • Live in 7–14 days
  • One flat fee. No subscription. Ever.

Three steps. No agency handwaving.

[ how it works ]01 / 03
01

Send it your way

Live URL, GitHub repo, or raw files. If it runs somewhere, I can ship it.

02

Quick setup call

15 minutes. We set up your Apple + Google accounts. You own them forever.

03

Live in both stores

7–14 days later, live on App Store and Google Play. Under your accounts.

Zero mystery. Every step after you buy.

[ timeline ]01 / 07
[ hour 1 ]

Welcome email + intake form

[ day 1 ]

15-min kickoff call

[ day 2–4 ]

Wrap, assets, store listings

[ day 4–5 ]

You review before submission

[ day 5–7 ]

Submit to App Store + Google Play

[ day 7–14 ]

Apple & Google review

[ live ]

Store links delivered

Everything between your URL and live.

[ we value your discretion ]Customers stay anonymous by default. I don't list clients, leak transcripts, or name who built what — ever. Your idea, your stealth launch, your call.
[ technical ]
  • Native iOS + Android build (Capacitor or Expo — whichever fits)
  • Native features to pass Apple 4.2 (push, biometric, offline, share)
  • App signing + certificate management
  • Bundle ID + provisioning profile setup
  • Version management
[ store assets ]
  • App icon in all 20+ required sizes
  • Screenshots for 6 device classes (iPhone, iPad, Android phone, tablet)
  • App Store description + keyword optimization
  • Privacy policy, auto-generated and customized
  • Category selection
[ submission ]
  • App Store Connect full submission
  • Google Play Console full submission
  • Rejection handling + appeals — included, not extra
  • 30 days of post-launch support

A short list from you. A shorter one you can ignore.

[ what I need ]
  • Your web app URL (live, accessible)
  • App name + one-line description
  • Preferred category (I'll advise if unsure)
  • Apple Developer account access (I help set up if needed)
  • Google Play Console access (same)
  • Any existing branding assets (optional — I can generate)
  • Privacy practices info for Apple's privacy labels
[ what you don't need ]
  • A Mac
  • Xcode
  • Any coding knowledge
  • Design skills
  • App Store Connect experience
  • Google Play Console experience
  • Patience for Apple's bureaucracy

When Apple says no, I say “not yet.”

Apple rejects roughly 30% of first submissions, often with vague reasons: “insufficient native functionality” (Guideline 4.2), metadata issues, missing privacy disclosures. Most solo developers spend 5–10 back-and-forths figuring out what Apple actually wants. I've seen every common rejection reason. I know what language to use in appeals, when to fix, when to push back, and when to resubmit with changes. Rejection handling is included in every tier. Not a surprise upcharge. Not a separate invoice.

[ GUIDELINE 4.2 — MINIMUM FUNCTIONALITY ]

Your app is a wrapper for a website…

Resolved in average 2 resubmissions

[ GUIDELINE 5.1.1 — PRIVACY DATA COLLECTION ]

Missing required privacy disclosures…

Resolved in average 1 resubmission

[ GUIDELINE 2.3.0 — ACCURATE METADATA ]

Screenshots don't match app content…

Resolved in average 1 resubmission

Studio · flagship
Consultation only · scoped per project

PublishdStudio

Custom native apps, production SaaS, or anything in between — designed, built, and shipped by one senior engineer.

If you can describe it, I can build it. Real engineering, real design, real shipped — not a wrapper.
From $2,999Scoped per project. We talk first.
[ what gets built ]
  • Native iOS + Android from scratch (React Native or Flutter)
  • Full-stack SaaS — dashboards, auth, payments, realtime
  • Custom UI/UX designed for the actual device, not a cramped web page
  • Backend, databases, websockets, offline mode — whatever the product needs
  • Ship to both stores under your accounts
  • 90 days of post-launch support
  • You own 100% of the source code
[ who this is for ]
  • Funded startups who need a polished app to show investors
  • Businesses whose web presence needs a proper mobile product
  • Founders who have the idea and need a senior engineer to actually build it

Work I've shipped solo.

Shipped solo · no agency · no handoff

Every product below was designed, built, and shipped by me. A small selection — hover any tile to see more.

Public Secrets — Anonymous social confessions — ships to both stores.Mobile
[ studio ]

Public Secrets

Anonymous social confessions — ships to both stores.

  • React Native
  • Expo
  • Realtime
  • Push
Support Bears — Send a bear, make someone's day. Delightful mobile app with a feed and store.Mobile
[ studio ]

Support Bears

Send a bear, make someone's day. Delightful mobile app with a feed and store.

  • React Native
  • Stripe
  • Push
[ yours alone ]

Your accounts.
Your app.

Live in both stores.

One flat fee. You own everything. Forever.

No subscription, no lock-in. Apple Developer ($99/yr) and Google Play ($25 one-time) fees are paid directly by you.

[ coaching ]
$299one-time

90 minutes. I show you the whole chain.

  • Certs + provisioning walk-through
  • App Store Connect guided tour
  • Asset + metadata checklist

Live screenshare, your questions, no ticket queue. One builder to one builder.

[ single platform ]
$200one-time

iOS or Android. Your accounts. I submit.

  • Full submission on your store
  • Icons + screenshots generated
  • One rejection appeal included

I work with you directly — your questions, my phone number.

[ both platforms ]
$399one-time

iOS + Android, under your accounts.

  • Full iOS + Android submission
  • All assets + metadata + privacy
  • Account setup guidance
  • Rejection handling included
  • 30 days of support

Direct line to me for 30 days after launch. No handoff, no offshore team.

[ done for you premium ]
$699one-time

White-glove. Expedited. Full launch plan.

  • Expedited dev-account setup
  • Fallback: I submit under mine
  • Weekly 30-min check-in calls
  • Full asset design + ASO
  • A/B-tested screenshots
  • Launch consultation + audit
  • 60 days of support

Weekly calls with me. I stay on for 60 days after you go live.

All app revenue routes directly to your Apple and Google accounts. I never touch your payouts — keeps both of us aligned with platform ToS.

Payments for Publishd services are processed by SuperClawHub — the SaaS that runs Publishd. You may see SUPERCLAWHUB or PUBLISHD on your card statement.

[ rejection rescue ]

Bounced by Apple? I write the appeal.

  • Apple 4.2 / 4.3 / metadata appeals
  • Guideline cite + fix list
  • Resubmission on your account
$199
[ add-on ]
Retainer Ongoing support, version bumps, store-listing tweaks.
$49/mo
[ add-on ]
One-off update Single version bump or listing refresh. No commitment.
$99

You have options. Here's the honest comparison.

FeaturePUBLISHDMobiLoudNativelyDIY
Pricing$399 one-time$350/mo forever$99/mo forever$0 + weeks
You own the app
Handles rejections
1-to-1 human support
Subscription lock-inForeverForever
Time to live7–14 days14–21 days7–14 days4–8 weeks
Tool-agnostic

Real feedback from real builders.

These are quotes from the threads where this service was validated. Attribution redacted to respect the posters.

I'm sure there's a lot of value there. At every hurdle there's a demographic willing to pay you to take it across the finish line.
Reddit user · r/vibecoding
Would I have paid to not deal with all the asset images bullshit? Yes.
Reddit user · r/SideProject
I'd pay someone the premium to coach me through that. I get lost in the weeds too often trying to find best options.
Reddit user · r/IndieHackers
[ brand ]
◆  publishd.app  ·  est. 2026

Built for one purpose —
getting your app into the stores.

Daniel Castellani — solo engineer behind Publishd, App Store and Google Play submission service
[ daniel castellani ]

Usually replies in <4h · Connecticut

You're not hiring software. You're hiring me.

When Apple rejects your app, I'm the one on the phone with you. When iOS 19 breaks things next year, text me directly. You get my cell number on day one. No ticket queue. No chatbot. No offshore support team. Just a developer who's been through this and gives a shit about your app.

[ discretion ]Your project stays yours. I don't name clients, share transcripts, or ask for permission to brag.
[ credentials · cursor to reveal ]
Daniel CastellaniAmazon alumni·Solo builder·Ships apps to both stores·Model Surgery researcher
[ guarantee ]

Response time promise. I reply within 6 business hours. If I'm traveling or offline, my auto-reply tells you exactly when I'll respond. No ticket queues. No “escalated to tier 2 support.” Just me.

Everything people ask before buying.

Typically 7–14 days end-to-end. Done For You Premium is 3–7 days. Apple review itself is usually 24–72 hours once submitted.

Your app deserves to be in the App Store.

Stop letting platform bureaucracy kill your momentum. Ship it this week.

Prefer to think it over? Email first — responses typically within hours.